Fomus
Class Part
A part
object represents a written part in the score. they are
analogous to tracks in a midi sequencer or staves in any notation
program, though a part may actually represent more than one staff for
instruments that require it. part
objects are containers for note
,
rest
and mark
objects (and optionally timesig
and keysig
object
if they only apply to that particular part). each part
object also
specifies an instr
object which contains specific information on how
to notate a particular instrument.
part
objects are passed to fomus by including them in the parts
list.