Fomus
Class Part
A part object represents a written part in the score. they are
analogous to tracks in a midi sequencer or staves in any notation
program, though a part may actually represent more than one staff for
instruments that require it. part objects are containers for note,
rest and mark objects (and optionally timesig and keysig object
if they only apply to that particular part). each part object also
specifies an instr object which contains specific information on how
to notate a particular instrument.
part objects are passed to fomus by including them in the parts
list.