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Fomus

Class Rest

the rest objects should rarely be used. fomus handles rests automatically and only needs user-defined rests in special cases (such as when a fermata needs to appear in all parts). rest objects require nearly the same information as note objects, except that there is no slot, the marks that can be assigned to it are limited, and voice information is treated differently

rest objects are passed to fomus by including them either in the slot list of a part object or in the global events list. the behavior in either case is exactly the same as with a note object.