Fomus
Class Rest
the rest
objects should rarely be used. fomus handles rests
automatically and only needs user-defined rests in special cases (such
as when a fermata needs to appear in all parts). rest
objects require
nearly the same information as note
objects, except that there is no
slot, the marks that can be assigned to it are
limited, and voice information is treated differently
rest
objects are passed to fomus by including them either in the
slot list of a part
object or in the global
events
list. the behavior in either case is exactly the same as with a
note
object.